Augmented Reality (AR) is a term used for real-world experiences
that are supplemented through computer generated media.
Our Augmented Reality simulations are played in real-world environments via handheld computers or mobile technology (smart-phones). Students take on the roles of professionals who conduct virtual investigations associated with complex (but authentic) problems. Aligned with curriculum, the content is interdisciplinary with a focus on higher order thinking and team-building. Because the activities use location-aware handhelds, students can physically move throughout Balboa Park while participating in these experiences.
In order to more fully leverage the potential for engagement and learning that is presented by AR technologies and leverage the resources of Balboa Park, this project develops a three-stage approach to implementing AR experiences with all third grade students while at School in the Park. These three stages are: